Motive Studios





















































Motive Studios
Type
Subsidiary
Industry Video game industry
Founded July 13, 2015; 3 years ago (2015-07-13)
Founder Jade Raymond
Headquarters

Montreal, Quebec
,
Canada

Number of locations
2 studios (2018)
Key people
Samantha Ryan
Products
Star Wars Battlefront series (2017–present)
Number of employees
100+ (May 2017)[1]
Parent Electronic Arts
Website www.ea.com/motivestudios/

Motive Studios is a Canadian video game development studio owned and operated by Electronic Arts. Founded in July 2015 by Jade Raymond, a former Ubisoft executive and Assassin's Creed producer, Motive Studios was created to specialize in action-adventure games as well as create new intellectual properties. Their first announced project is to work with Redwood Shores-based Visceral Games on an upcoming Star Wars video game.[2][3]


Motive Studios focuses in making action-adventure games and helping Electronic Arts to build up new intellectual properties.[4][5]


Electronic Arts announced in January 2017 that they have hired Kim Swift as design director within Motive.[6]


EA's BioWare Montreal was merged into Motive Studios in August 2017.[7] On June 1, 2018, Motive Studios opened a branch in Vancouver.[8]



Games developed




















Year
Title
Platform(s)
Notes
2017

Star Wars Battlefront II[9]

Microsoft Windows, PlayStation 4, Xbox One
In collaboration with Criterion Games and EA DICE
TBD
Untitled Star Wars video game[10]
In development; originally in collaboration with Visceral Games until the studio's closure in October 2017


References





  1. ^ https://venturebeat.com/2017/05/09/jade-raymonds-ea-motive-studio-now-employs-more-than-100-people/


  2. ^ Crecente, Brian (July 13, 2015). "Former Ubisoft studio head Jade Raymond opens EA studio in Montreal". Retrieved September 27, 2015..mw-parser-output cite.citation{font-style:inherit}.mw-parser-output .citation q{quotes:"""""""'""'"}.mw-parser-output .citation .cs1-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/thumb/6/65/Lock-green.svg/9px-Lock-green.svg.png")no-repeat;background-position:right .1em center}.mw-parser-output .citation .cs1-lock-limited a,.mw-parser-output .citation .cs1-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/thumb/d/d6/Lock-gray-alt-2.svg/9px-Lock-gray-alt-2.svg.png")no-repeat;background-position:right .1em center}.mw-parser-output .citation .cs1-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/thumb/a/aa/Lock-red-alt-2.svg/9px-Lock-red-alt-2.svg.png")no-repeat;background-position:right .1em center}.mw-parser-output .cs1-subscription,.mw-parser-output .cs1-registration{color:#555}.mw-parser-output .cs1-subscription span,.mw-parser-output .cs1-registration span{border-bottom:1px dotted;cursor:help}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/thumb/4/4c/Wikisource-logo.svg/12px-Wikisource-logo.svg.png")no-repeat;background-position:right .1em center}.mw-parser-output code.cs1-code{color:inherit;background:inherit;border:inherit;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;font-size:100%}.mw-parser-output .cs1-visible-error{font-size:100%}.mw-parser-output .cs1-maint{display:none;color:#33aa33;margin-left:0.3em}.mw-parser-output .cs1-subscription,.mw-parser-output .cs1-registration,.mw-parser-output .cs1-format{font-size:95%}.mw-parser-output .cs1-kern-left,.mw-parser-output .cs1-kern-wl-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right,.mw-parser-output .cs1-kern-wl-right{padding-right:0.2em}


  3. ^ Takhashi, Dean (August 17, 2015). "Jade Raymond's journey to EA, Star Wars games, and a new Montreal studio". VentureBeat. Retrieved September 27, 2015.


  4. ^ Pereira, Chris (October 15, 2015). "EA Wants to Expand Into the GTA, Assassin's Creed "Gigantic Action" Game Genre". GameSpot. Retrieved November 17, 2015.


  5. ^ Saed, Sherif (November 17, 2015). "EA working on its own action game in the style of Assassin's Creed". VG247. Retrieved November 17, 2015.


  6. ^ Makuch, Eddie (January 19, 2017). "Portal, Left 4 Dead Developer Kim Swift Joins EA". GameSpot. Retrieved January 19, 2017.


  7. ^ Kerr, Chris (August 1, 2017). "EA confirms BioWare Montreal is merging with Motive". Gamasutra. Retrieved August 1, 2017.


  8. ^ https://www.gamasutra.com/view/news/319217/Battlefront_II_developer_EA_Motive_expands_with_Vancouver_opening.php


  9. ^ Goldfarb, Andrew (June 12, 2016). "E3 2016: EA Motive Is Working On Star Wars Battlefront Sequel". IGN. Retrieved June 13, 2016.


  10. ^ Karmali, Luke (July 13, 2015). "Jade Raymond Starts New Studio To Work On Amy Hennig's Star Wars Game". IGN. Retrieved September 27, 2015.




External links


  • Official website








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